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Level 1

Get started with Houdini: learn the essentials while creating simple assets, walls, varied rocks, and particle effects. Plus, explore automation using PDGs for adding variations…

Level 1

Discover the basics of Houdini, its interface, and its philosophy. Learn to use nodes by creating a simple visual effect of road destruction.

Level 2

Learn to create a procedural asteroid using Houdini and Python, with procedural textures and HDA for LOD creation. Export your creations to Unreal Engine, create cinematics, and simulate colliding asteroid destruction. Explore automation with PDGs to add variations and integrate the setup in PDGs iteratively.

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